The MIT Blackjack Team was a group of students and ex-students from the Massachusetts Institute of Technology, Harvard University, and other leading colleges who used card counting techniques and more sophisticated strategies to beat casinos at blackjack worldwide. The team and its successors operated successfully from 1979 through the beginning of the 21st century. Many other blackjack teams have been formed around the world with the goal of beating the casinos.
The card cheat Phuong Quoc Truong, also known as Pai Gow John, organized a scam at American casinos and deceived them while playing blackjack. Phuong Quoc Truong cooperated with several accomplices, including specially trained dealers. A Better Way to Play. If you spend any time on Mississippi's Gulf Coast at all, you're going to want to join the club. Along with your new rock star status, you'll be able to climb to even greater heights with our tiered membership levels and easy-to-understand tier points and earning system.
Blackjack and card counting[edit]
Blackjack can be legally beaten by a skilled player. Beyond the basic strategy of when to hit and when to stand, individual players can use card counting, shuffle tracking, or hole carding to improve their odds. Since the early 1960s, a large number of card counting schemes have been published, and casinos have adjusted the rules of play in an attempt to counter the most popular methods. The idea behind all card counting is that, because a low card is usually bad and a high card usually good, and as cards already seen since the last shuffle cannot be at the top of the deck and thus drawn, the counter can determine the high and low cards that have already been played. They thus know the probability of getting a high card (10,J,Q,K,A) as compared to a low card (2,3,4,5,6).
In 1979, six MIT students and residents of the Burton-Conner House at MIT taught themselves card-counting. They traveled to Atlantic City during the spring break to win their fortune. The group went their separate ways when most of them graduated in May of that year. Most never gambled again, but some of them maintained an avid interest in card counting and remained in Cambridge, Massachusetts. Two of them, J.P. Massar and Jonathan, offered a course on blackjack for MIT's January, 1980 Independent Activities Period (IAP), during which classes may be offered on almost any subject.
First MIT blackjack 'bank'[edit]
In late November 1979, Dave, a professional blackjack player contacted one of the card-counting students, J.P. Massar, after seeing a notice for the blackjack course. He proposed forming a new group to go to Atlantic City to take advantage of the New Jersey Casino Control Commission's recent ruling that made it illegal for the Atlantic City casinos to ban card counters. Casinos instead have to take other countermeasures like shuffling the cards earlier than normal, using more decks of cards, or offering games with worse rules to destroy the advantage gained by counting—even though these all negatively impact the non-counter as well.[1]
The group of four players, a professional gambler, and an investor who put up most of their capital ($5,000), went to Atlantic City in late December. They recruited more MIT students as players at the January blackjack class. They played intermittently through May 1980 and increased their capital four-fold, but were nonetheless more like a loose group sharing capital than a team with consistent strategies and quality control.
'Mr. M' meets Bill Kaplan[edit]
In May 1980, J. P. Massar, known as 'Mr. M' in the History Channel documentary, overheard a conversation about professional blackjack at a Chinese restaurant in Cambridge. He introduced himself to the speaker, Bill Kaplan, a 1980 Harvard MBA graduate who had run a successful blackjack team in Las Vegas three years earlier. Kaplan had earned his BA at Harvard in 1977 and delayed his admission to Harvard Business School for a year, when he moved to Las Vegas and formed a team of blackjack players using his own research and statistical analysis of the game. Using funds he received on graduation as Harvard's outstanding scholar-athlete, Kaplan generated more than a 35 fold rate of return in fewer than nine months of play.[2]
In 1979, six MIT students and residents of the Burton-Conner House at MIT taught themselves card-counting. They traveled to Atlantic City during the spring break to win their fortune. The group went their separate ways when most of them graduated in May of that year. Most never gambled again, but some of them maintained an avid interest in card counting and remained in Cambridge, Massachusetts. Two of them, J.P. Massar and Jonathan, offered a course on blackjack for MIT's January, 1980 Independent Activities Period (IAP), during which classes may be offered on almost any subject.
First MIT blackjack 'bank'[edit]
In late November 1979, Dave, a professional blackjack player contacted one of the card-counting students, J.P. Massar, after seeing a notice for the blackjack course. He proposed forming a new group to go to Atlantic City to take advantage of the New Jersey Casino Control Commission's recent ruling that made it illegal for the Atlantic City casinos to ban card counters. Casinos instead have to take other countermeasures like shuffling the cards earlier than normal, using more decks of cards, or offering games with worse rules to destroy the advantage gained by counting—even though these all negatively impact the non-counter as well.[1]
The group of four players, a professional gambler, and an investor who put up most of their capital ($5,000), went to Atlantic City in late December. They recruited more MIT students as players at the January blackjack class. They played intermittently through May 1980 and increased their capital four-fold, but were nonetheless more like a loose group sharing capital than a team with consistent strategies and quality control.
'Mr. M' meets Bill Kaplan[edit]
In May 1980, J. P. Massar, known as 'Mr. M' in the History Channel documentary, overheard a conversation about professional blackjack at a Chinese restaurant in Cambridge. He introduced himself to the speaker, Bill Kaplan, a 1980 Harvard MBA graduate who had run a successful blackjack team in Las Vegas three years earlier. Kaplan had earned his BA at Harvard in 1977 and delayed his admission to Harvard Business School for a year, when he moved to Las Vegas and formed a team of blackjack players using his own research and statistical analysis of the game. Using funds he received on graduation as Harvard's outstanding scholar-athlete, Kaplan generated more than a 35 fold rate of return in fewer than nine months of play.[2]
Kaplan continued to run his Las Vegas blackjack team as a sideline while attending Harvard Business School but, by the time of his graduation in May 1980, the players were so 'burnt out' in Nevada they were forced to hit the international circuit. Not feeling he could continue to manage the team successfully while they traveled throughout Europe and elsewhere, encountering different rules, playing conditions, and casino practices, Kaplan parted ways with his teammates, who then splintered into multiple small playing teams in pursuit of more favorable conditions throughout the world.
Kaplan observes Massar and friends in action[edit]
After meeting Kaplan and hearing about his blackjack successes, Massar asked Kaplan if he was interested in going with a few of Massar's blackjack-playing friends to Atlantic City to observe their play. Given the fortuitous timing (Kaplan's parting with his Las Vegas team), he agreed to go in the hopes of putting together a new local team that he could train and manage.
Kaplan observed Massar and his teammates playing for a weekend in Atlantic City. He noted that each of the players used a different, and overcomplicated, card counting strategy. This resulted in error rates that undermined the benefits of the more complicated strategies. Upon returning to Cambridge, Kaplan detailed the problems he observed to Massar.
Kaplan capitalizes a new team[edit]
Kaplan said he would back a team but it had to be run as a business with formal management procedures, a required counting and betting system, strict training and player approval processes, and careful tracking of all casino play. A couple of the players were initially averse to the idea. They had no interest in having to learn a new playing system, being put through 'trial by fire' checkout procedures before being approved to play, being supervised in the casinos, or having to fill out detailed player sheets (such as casino, cash in and cash out totals, time period, betting strategy and limits, and the rest) for every playing session. However, their keen interest in the game coupled with Kaplan's successful track record won out.
The newly capitalised 'bank' of the MIT Blackjack Team started on 1 August 1980. The investment stake was $89,000, with both outside investors and players putting up the capital. Ten players, including Kaplan, Massar, Jonathan, Goose, and 'Big Dave' (aka 'coach', to distinguish from the Dave in the first round) played on this bank. Ten weeks later they more than doubled the original stake. Profits per hour played at the tables were $162.50, statistically equivalent to the projected rate of $170/hour detailed in the investor offering prospectus. Per the terms of the investment offering, players and investors split the profits with players paid in proportion to their playing hours and computer simulated win rates. Over the ten-week period of this first bank, players, mostly undergraduates, earned an average of over $80/hour while investors achieved an annualized return in excess of 250%.
Strategy and techniques[edit]
The team often recruited students through flyers and the players' friends from college campuses across the country. The team tested potential members to find out if they were suitable candidates and, if they were, the team thoroughly trained the new members for free. Fully trained players had to pass an intense 'trial by fire,' consisting of playing through 8 six-deck shoes with almost perfect play, and then undergo further training, supervision, and similar check-outs in actual casino play until they could become full stakes players.
The group combined individual play with a team approach of counters and big players to maximize opportunities and disguise the betting patterns that card counting produces. In a 2002 interview in Blackjack Forum magazine,[3] John Chang, an MIT undergrad who joined the team in late 1980 (and became MIT team co-manager in the mid-1980s and 1990s), reported that, in addition to classic card counting and blackjack team techniques, at various times the group used advanced shuffle and ace tracking techniques. While the MIT team's card counting techniques can give players an overall edge of about 2 percent, some of the MIT team's methods have been established as gaining players an overall edge of about 4 percent.[citation needed] In his interview, Chang reported that the MIT team had difficulty attaining such edges in actual play, and their overall results had been best with straight card counting.
The MIT Team's approach was originally developed by Al Francesco, elected by professional gamblers as one of the original seven inductees into the Blackjack Hall of Fame. Blackjack team play was first written about by Ken Uston, an early member of Al Francesco's teams. Uston's book on blackjack team play, Million Dollar Blackjack, was published shortly before the founding of the first MIT team. Kaplan enhanced Francesco's team methods and used them for the MIT team. The team concept enabled players and investors to leverage both their time and money, reducing their 'risk of ruin' while also making it more difficult for casinos to detect card counting at their tables.
Team history 1980–1990[edit]
The MIT Blackjack Team continued to play throughout the 1980s, growing to as many as 35 players in 1984 with a capitalization of as much as $350,000. Having played and run successful teams since 1977, Kaplan reached a point in late 1984 where he could not show his face in any casino without being followed by the casino personnel in search of his team members. As a consequence he decided to fall back on his growing real estate investment and development company, his 'day job' since 1980, and stopped managing the team. He continued for another year or so as an occasional player and investor in the team, now being run by Massar, Chang and Bill Rubin, a player who joined the team in 1984. Zone online casino forum.
The MIT Blackjack Team ran at least 22 partnerships in the time period from late 1979 through 1989. At least 70 people played on the team in some capacity (either as counters, Big Players, or in various supporting roles) over that time span. Every partnership was profitable during this time period, after paying all expenses as well as the players' and managers' share of the winnings, with returns to investors ranging from 4%/year to over 300%/year.
Strategic Investments 1992–1993[edit]
In 1992, Bill Kaplan, J.P. Massar, and John Chang decided to capitalize on the opening of Foxwoods Casino in nearby Connecticut, where they planned to train new players. Acting as the General Partner, they formed a Massachusetts Limited Partnership in June 1992 called Strategic Investments to bankroll the new team. Structured similar to the numerous real estate development limited partnerships that Kaplan had formed, the limited partnership raised a million dollars, significantly more money than any of their previous teams, with a method based on Edward Thorp's high low system. It involved three players: a big player, a controller, and a spotter. The spotter checked when the deck went positive with card counting, the controller would bet small constantly, wasting money, and verifying the spotter's count. Once the controller found a positive, he would signal to the big player. He would make a massive bet, and win big. Confident with this new funding, the three general partners ramped up their recruitment and training efforts to capitalize on the opportunity.
Over the next two years, the MIT Team grew to nearly 80 players, including groups and players in Cambridge, New York, New Jersey, Pennsylvania, California, Illinois, and Washington. Sarah McCord, who joined the team in 1983 as an MIT student and later moved to California, was added as a partner soon after SI was formed and became responsible for training and recruitment of West Coast players.
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At various times, there were nearly 30 players playing simultaneously at different casinos around the world, including Native American casinos throughout the country, Las Vegas, Atlantic City, Canada, and island locations. Never before had casinos throughout the world seen such an organized and scientific onslaught directed at the game. While the profits rolled in, so did the 'heat' from the casinos, and many MIT Team members were identified and barred. These members were replaced by fresh players from MIT, Harvard, and other colleges and companies, and play continued. Eventually, investigators hired by casinos realized that many of those they had banned had addresses in or near Cambridge, and the connection to MIT and a formalized team became clear. Casino lottomatica. The detectives obtained copies of recent MIT yearbooks and added photographs from it to their image database.
With its leading players banned from most casinos and other more lucrative investment opportunities opening up at the end of the recession, Strategic Investments paid out its substantial earnings to players and investors and dissolved its partnership on December 31, 1993.
1994 and forward[edit]
After the dissolution of Strategic Investments, a few of the players took their winnings and split off into two independent groups. The Amphibians were primarily led by Semyon Dukach, with Dukach as the big player, Katie Lilienkamp (a controller), and Andy Bloch (a spotter). The other team was the Reptiles, led by Mike Aponte, Manlio Lopez and Wes Atamian. These teams had various legal structures, and at times million dollar banks and 50+ players. By 2000 the 15+ year reign of the MIT Blackjack Teams came to an end as players drifted into other pursuits.
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In 1999, a member of the Amphibians won at Max Rubin's 3rd Annual Blackjack Ball competition. The event was featured in an October 1999 Cigar Aficionado article, which said the winner earned the unofficial title 'Most Feared Man in the Casino Business'.[4]
In the media[edit]
Books[edit]
- A variety of stories about a few of the players from the MIT Blackjack Team formed the basis of The New York Times best-sellingBringing Down the House, written by Ben Mezrich. While originally marketed as nonfiction, Mezrich later admitted characters and stories in the book were mostly fictive and composites of players and stories he had heard about through hearsay. The private investigation firm referred to as Plymouth in Bringing Down the House was Griffin Investigations.[5]
- Mezrich wrote a follow-up book, Busting Vegas, which took even greater liberty with the actual happenings of the team. Many events in this book were at least partly based on incidents that occurred during the team's Strategic Investments era.[6]
- Jeffrey Ma wrote a book titled The House Advantage: Playing the Odds to Win Big in Business about his time on the 1994 MIT blackjack team.
- Nathaniel Tilton, a student of former MIT team captains Mike Aponte and Semyon Dukach, authored The Blackjack Life detailing his experiences playing and being trained by the MIT Blackjack Team players.[7]
Films[edit]
- The 2004 film The Last Casino is loosely based on this premise and features three students and a professor counting cards in Ontario and Quebec.[8]
- The 2008 film 21, inspired by Bringing Down the House and produced by and starring Kevin Spacey and Jim Sturgess, was released on March 28, 2008 by Columbia Pictures. Jeff Ma and Henry Houh, former players on the team, appear in the movie as casino dealers, and Bill Kaplan appears in a cameo in the background of the underground Chinese gambling parlor scene. The script took significant artistic license with events, with most of its plot being invented for the movie, hence it refers to being 'inspired by true events' rather than 'based on true events.' One of the most significant departures from reality was the portrayal of the team being run by a professor (the Kevin Spacey character), when in reality the team was always run by students and alumni. The characters in the movie were also fictionalized amalgams of various players throughout the years of the team's existence - for example, the character Choi is very loosely (and inaccurately) based on Johnny Chang, and the character Ben Campbell, is an amalgam of numerous players, with the opening scene based on Big Dave's interview, and subsequent admission to Harvard Medical School, where much of the interview revolved around his participation on the team.
- The 2010 film Teen Patti is an uncredited remake of 21.
Television[edit]
- The Mysteries at the Museum series on the Travel Channel featured the story of the MIT Blackjack Team in the episode titled 'Siamese Twins, Assassin Umbrella, Capone's Cell'.
- The story of the MIT Blackjack Team, in its incarnation as Strategic Investments, was told in The History Channel documentary, Breaking Vegas, directed by Bruce David Klein.
- The Bringing Down The House period was featured on episodes of the Game Show Network documentary series, Anything to Win, and HBO's Real Sports with Bryant Gumbel (episode 116).
- The BBC documentary, Making Millions the Easy Way, addressed the Bringing Down the House period as part of the renowned 'Horizon' strand (directed by Johanna Gibbon), told the story of a Strategic Investments breakaway group, and revealed the science behind the winning formula.
- 'Double Down', an episode of Numb3rs concerned a counting group, led by a High School teacher, which launders money through casino winnings.
Other[edit]
Several members of the two teams have used their expertise to start public speaking careers as well as businesses teaching others how to count cards. For example:
- Mike Aponte of the Reptiles co-founded a company with former MIT Blackjack Team member David Irvine called the Blackjack Institute.
- Semyon Dukach of the Amphibians founded Blackjack Science.
References[edit]
- ^Griffin, Peter A. (1979). The Theory of Blackjack. Huntington Press. ISBN0-915141-02-7.
- ^'How a team of students beat the casinos'. BBC.com. Retrieved 26 May 2014.
- ^Blackjack Forum interview with Johnny Chang
- ^The Twenty One Club: The annual blackjack ball hosts Gambling's Most Furtive (and Quirky) FraternityArchived 2009-04-20 at the Wayback Machine cigaraficionado.com, Sept/Oct 1999
- ^Ian Kaplan (March 2004). 'review of Bringing Down the House'.
- ^ThePOGG (10 November 2012). 'ThePOGG Interviews – Semyon Dukach – MIT Card Counting team captain'.
- ^'ThePOGG Interviews – Nathaniel Tilton author of 'The Blackjack Life''. Retrieved 6 March 2013.
- ^The Last Casino on IMDb.Retrieved 2009-11-03.
External links[edit]
Cheating in casinos refers to actions by the player or the house which are prohibited by regional gambling control authorities. This may involve using suspect apparatus, interfering with apparatus, chip fraud or misrepresenting games. The formally prescribed sanctions for cheating depend on the circumstances and gravity of the cheating and the jurisdiction in which the casino operates. In Nevada, for a player to cheat in a casino is a felony under Nevada law. In most other jurisdictions, specific statutes do not exist, and alleged instances of cheating are resolved by the gambling authority who may have more or less authority to enforce its verdict.
Advantage play techniques are not cheating. Card counting, for example, is a legitimate advantage play strategy that can be employed in blackjack and other card games. In almost all jurisdictions, casinos are permitted to ban from their premises customers they believe are using advantage play, regardless of whether they are in fact doing so and even though it is not cheating, though this practice of barring law-abiding citizens from public places is subject to judicial review. So far, courts in New Jersey and North Las Vegas, Nevada have found the practice of barring law-abiding citizens to be illegal.
Online casinos are also vulnerable to certain cheating methods. In the early 2000s, some players discovered that the random number generator at one poker site did not produce truly random sets of 'decks', and instead chose from about only 200,000 different possible deck configurations. Generation of true random numbers by machines continues to be difficult. This allowed the players to know what flop was coming if they knew the hands being held by three players.
Methods of cheating by players[edit]
The methods for cheating in a casino are often specific to individual games and include the following:
- Past posting: After a bet is won, a player replaces smaller-denomination chips with large-denomination chips.
- Hand mucking: Palming desirable cards, then switching them for less desirable cards that the gambler holds.
- Card marking: Various methods exist to mark cards during play.
- Marked decks: Usually involving the collusion of casino employees, it may be possible for a marked deck to be introduced into play. There are many different ways to mark decks of cards, some of them very difficult to detect. Casinos often replace their cards at table games and either sell or give away the used decks. These decks are usually cut or altered before they are sold or given away. This to prevent cheaters from buying used decks and then using the cards to cheat at table games.
- Slot machines: Methods exist for altering the outcome of slot machine games.
- Collusion: In poker games, the practice of two partners signaling to each other the values of their cards can be very difficult to detect.[1] Also, in table games, players can collude with the dealer.
- Using auxiliary devices: In Nevada, New Jersey, and other jurisdictions, using any device which helps to forecast the odds or aid in a legitimate strategy such as card counting is regarded as cheating.[2]
- Top hats: In Roulette, players place a bet after the ball has landed. The chips are disguised using a third party's chip - the 'top hat'.
- Using a computer to gain an edge, illegal in Nevada since 1985.
Methods of cheating by casinos[edit]
- Using a rigged roulette wheel.
- False deals: A dealer may be able to deal the second card from the top (used in conjunction with marked cards), or the ability to deal the bottom card of the deck (used in conjunction with placing desirable cards at the bottom of the deck), see for example Mechanic's grip.
- False shuffles and cuts: A dealer may seem to mix or cut the cards, while retaining certain cards or the whole deck in a desired order.
- Using a deck of cards with non-standard composition.
- Using a cold deck.
- Using loaded dice.
- Using rulesets not sanctioned by a gambling control authority.
- Using slot machines which pay lower than the statutory minimum.
- False advertising by not paying advertised promotions.
- Mail fraud or sending a mail offer but not honoring the offer once the customer is at the casino, also called bait and switch.
- Rigged video poker machines, such as the Vegas 'American Coin Scandal'[3]
- Rigged drawings, such as at The Venetian, Las Vegas.[4]
- Corrupt regulators, such as Ronald Dale Harris.
- Using a computer to gain an edge over the players.
Prevention of cheating[edit]
Cheating can be reduced by employing 'proper procedure' - certain standardized ways of shuffling cards, dealing cards, storing, retrieving and opening new decks of cards.[5]
Most casinos are obliged to have an extensive array of security cameras and recorders which monitor and record all the action in a casino, which can be used to resolve some disputes. Some casinos use facial recognition software to detect known cheats and criminals.[6]
See also[edit]
References[edit]
- ^T. Hayes, 'Collusion Strategy and Analysis for Texas Hold'em', 2017
- ^Forte, Steve. Casino Game Protection. SLF Publishing, 2004
- ^American Coin: A True Story of Betrayal, Gambling, and Murder in Las Vegas, Frank Romano, 2013, ISBN1475985096
- ^Simpson, Jeff (25 February 2004). 'Venetian Settles Complaints'. Las Vegas Sun. casinocitytimes.com. Retrieved 2013-03-10.
- ^Zender, Bill. Casino-ology 2 : new strategies for managing casino games. Huntington Press. ISBN9781935396437.
- ^Prince, Todd (13 October 2018). 'Facial recognition technology coming to Las Vegas Strip casinos'. Las Vegas Review-Journal.